![]() If successful, go for the docks first, then spread your ships around the enemy island so no new dock can be built. Put all Juggernaughts together in one group and try to eliminate the enemy fleet. Protect the docks with towers, later with Catapults. Build at least 10 docks so you can pump out these ships quickly. Research Engineering to be able to get the Juggernaught upgrade, then Ballistics. If you start at the Iron Age already, forget about Triremes and go for Catapult Triremes from the beginning on. Juggernaughts are the most important unit at sea. ![]() Cats rule in deathmatch!īallistas are less important because they have no radius damage and can be killed with one Catapult shot. 30+ catapults mow through all buildings and towers really fast, it is only a matter of seconds until they are crushed. If you have some Ballista Towers that protect your Catapults, all other units (Infantry, Cavalry and Archers) will become useless and hardly ever touch one of your Catapults. This will also offset another disadvantage, the high production time. The only thing that can stop them is more Catapults :)īecause their high cost does not matter anymore, you can set up 12+ Siege Workshops that keep pumping out these catapults. A bunch of Heavy Catapults is almost unstoppable. Make sure that your research Ballistics as soon as you hit the Iron Age, along with an upgrade from the Stone Thrower to the Catapult. Do not waste stones for towers at useless positions, though.Ĭatapults will rule on land maps, and they are also important on sea maps. Once you have enough villagers (about 17), you can build your towers and other buildings very quickly. However, you should not build too many towers at the beginning because their construction time is so high. Towers become much more important than in normal games since you can get (almost) as many of them as you wish. Later in the game, you will need the villagers to build towers everywhere so they will remain useful. Never stop producing villagers until you have 15+ of them. A crucial part of the game is getting up the buildings that produce the military units and upgrade quickly. ![]() ![]() Villagers are the key for a fast unit production. Make sure your production of gold, wood and stone is running well before you are running out of them! Some of the strategies mentioned below will have to be altered a bit if you do not start at the Stone Age, but this should not be a problem.Įven though you have plenty of resources at the beginning, always keep an eye on your resources! Suddenly, they get scarce, and you will have to work for them. The costs of the units that usually reflect their strength become meaningless, and it is important that you can produce a lot of units very quickly.īecause a deathmatch game is usually decided by Iron Age units (you can upgrade quickly since you have more than enough resources), it makes sense to start at the Iron Age. Thus resource gathering is not necessary (unless the game goes on for a long time), and towers are basically free (you can build more than 100 of them). A deathmatch is a game with a random map where players start with 20,000 food, 20,000 wood, 10,000 gold and 10'000 stone. ![]()
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